The new network Rubilovo, which is categorically contraindicated to people suffering from epilepsy, is already in the stage of a closed beta test. The creation of the preview took a whole week, but exclusively Blizzard is to blame for this – it is really difficult to tear themselves away from their Overwatch.
Overwatch
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At the end, the preview was correctly noted that Caste and the store would kill the game. I at one time, since the release, also played with great pleasure in TF2, and played exactly until hats and custom weapons were brought into the game. And I was not the only one then threw TF2. This game did not kill, but only made it more popular, but the contingent on the servers changed, as well as the atmosphere of battles. Now it is interesting to play on overwatch precisely because of the closeness of the project, but I’m more than sure that everything will change with the official exit. After all, even the stylistics of an overwatch, she adopted a lot of things from her parent – the abolished Mmorpg from Blizard Titan, and if you look at the style of overwatch, you can see that it is made in the popular style of bright nurses, yardes and barriers, style, very oftenused in projects intended for a wide audience.
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You can put the minuses for skepticism.
I do not understand your complaints about the skins, as for your money they will earn money?, that let the P2Ws sell P2W?, Or characters?, Or want B2P?, what difference does it make for you what kind of drug?, The main thing is that the balance does not affect the balance, all other claims wild nonsense.
I am pleased that there are no statistics of murders/deaths in the game, whose people are only infuriated by their statistics, and therefore they refuse to fulfill their role in the game. It will be necessary to try Overwatch, not only for the sake of Starcraft Battle account.NET Hold.
No matter how news is that the characters in the overwhelming will be available by default, since the whole essence of the gameplay in the change of these very characters, this is not Hots where you take a hero before the fight, for always, one way or another, there will be monetization (your cap),There will be no stump for real sticks for real, the game of the wrong style, and the desire to cyber-sports as if cancel such a probability, so that 146% that I will be skins for heroes and guns, it is already known that all sorts of coloring will bewhich can be left on the walls, probably “emotions”, maybe there are some tracks for Lucio, anything would be fantasy, one proposal -> ordinary cosmetics – no more.
Well, about Hots, I don’t agree, but as a stump that the author made a nod towards the pillbox, but the model as in Hots, more expensive genres in a mob, and I personally did not put a dime of Real Madrid for the purchase of heroes, and still bought for an internal currencyAll whom I wanted.
Well, I want to play the hero here and now, but they don’t give me. Rave
This is not concern for the players, but a banal thirst for profit
Well, at least someone said that. Thank you!
More. I already gave an example with TF2 how it has changed a lot from hats and guns. And this is not a single example, the same thing was absolutely with the Constitutional Court: when the COP: GO came out, it was not even in the top10 Steam, and for a whole year she held on, the carce was more popular than the COP: GAB was baptized, and Gabe was baptized, and Gabe was baptizedthat there will be no hats in the. As a result, he disowned and still introduced the skins of guns in the th, from which the top2 became there.
It’s time to admit that the caps are not so harmless. It seems bullshit, but in fact it is a drug for a large number of people. And what is the contingent of the game, such and gameplay.
But what happens when he buys a hero even for experience, he never played them, and now he is with you in Pati? Or when he finds himself in a free penalty and you see him literally in every game? And begins to feel sick from this?
This medal has 2 sides and the second of them is more unpleasant. Not to mention restriction. Well, I want to play the hero here and now, but they don’t give me. Rave
This is not concern for the players, but a banal thirst for profit
That is, you are not a user HOTS. Potency is certainly good, but not an action yet.
Here you call it greed, and I am collecting. I do not need to pay real money to get heroes, and the time spent at this time passes fascinatingly and gives pleasure.
Let’s share two points about the heroes Donat and rotation.
Donat for heroes is not obligatory, the collection of “interesting” heroes can occur either by investing nor a penny. Game „gold“ falls quite quickly. Day 3 and new hero yours.
Rotation needs beginners who do not yet understand where they are getting. HOTS differs from Dota and Lola (where the same system).
Right now they will introduce a new hero, Cho’gall, they are controlled by 2 players to get it, you will need to play with a friend for one of his heads. That is, you can get it for free. But give it to beginners? Or Abatur, who is the first on the list of heroes, he generally stands at the base and jumps through the allies. This is how to play without knowing what the rest are doing?
So what is the problem and greed? I bought for real money 3 heroes with one pack for 200r, this is greed? Everything else is for the in -game.
I think his main claim (judging by the upper post) is that after entering the “hats” and as a result of the “good luck” element, which means lotteries and excitement, a bunch of “shkolota and inadequate” fell into the game. Only this is not a problem of hats, but the problem of the popularity of the product. And everyone who plays „normally“ has to see „idiots“ in the same team with them. But this is of course also a claim, and a banal nagging about „old times, other worlds, and fictional creatures“.
Pairs of words about Hots, but you need to buy heroes and I think this is the right decision. Hots already have problems with the „understanding of the heroes“ with the Novikov. And a similar approach guarantees at least a little that people who know their heroes and map mechanics will be in the league. In practice, of course, this is not the case, and the opportunity to buy heroes and then ask in the league “what to do here?»This is a pipets. The benefit is extremely rare.
I am a user, I play HOTS. And you? As a minimum that it suits me means that this solution works.
As for restrictions – the question is rather philosophical. As for me humanity are masochists. The state is a prohibition system, family – a system of restrictions, work – restrictions. Yes, any rules actually – restrictions. And something no one complains that in the hide and seek to be considered up to 10 before starting to look. Restrictions simplify life. Of course, there will always be “rebels” (these are actually people who are against certain restrictions) and progress is on the balance of this confrontation. But again, this is a philosophy. As for Hots, with such a system it was more convenient for me to start playing. This is a personal example, just accept as a fact that it happens)
I do not agree. In Hots, the donat is quite sane. The whole Ruster can be assembled without putting a penny. And this is interesting. But in Khartstone the situation is different, but this determines the genre of card roelassui itself.